The user shoots the snood that he has (which is given one at a time, Tetris-style with one visibly waiting) into a cluster and they all fall. Snoods in groups of two or more can be “freed” by shooting them with the same color snood. ” Plus there is no time limit so it’s easy to drop it and go do something, then come back and pick up where you left off.” “You don’t have to be a genius to play Snood – it’s simple – but the thing is the game is different every time,” said junior Dan Etter. One recovering Snood player tried to explain just why Snood is so spellbinding. I get a lot of mail saying ‘Snood is great! I play with my grandkids and beat them every time.’ Pretty cool,” explained Dobson on the blog-site. “There’s something really neat about games that are simple to learn and have no time pressure (like Snood, some kinds of solitaire, bowling, pool, etc.) in that they open up games to a broader segment of players. Usually leaning to more extreme gaming styles like first-person shooters or sports games, Dobson considered one reason for the unforeseen success of his less visually capturing Snood. Dobson, who originally wrote the program as a gift for his wife, now has the claim to fame for creating the “puzzle game” that many Internet gamers and Guilford students are self-professed addicts of. Beginning as the product of Associate Professor of Geology David Dobson’s grad-school hobby, the computer game Snood is now considered one of the most addicting and recognizable computer games in history.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |